App Review inconsistency and the fear of updating

There has been a lot of talk lately about Apple’s App Review, especially since iOS 8 brought us Notification Center widgets and developers started pushing the boundaries.

Today I don’t want to dwell on what’s already been said and done. There’s been plenty of press coverage over some high-profile apps that were asked to remove features then later told they were allowed. I believe this was just a case of Apple not knowing where the boundaries should lie.

I’d like to talk more about the inconsistency that happens with App Review. I’m not posting this in the hope that Apple will reverse a decision like has happened a lot lately, I’m quite capable of fighting my own battles, I’m just getting completely fed up with the whole game. Yes it feels like a game I play every time I hit the submit button.

I’ve been thinking about writing this post for the last 2 weeks while on vacation, then last night I came across this tweet. A 2 line bug fix update that ends in the loss of an app. 1


So here’s what’s got my back up lately.

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Flying with TestFlight

Apple’s TestFlight

Apple launched their new TestFlight beta service in October of 2014. I’ve been a long time user of the original TestFlight service by Burstly which offered a pretty amazing way to get your builds out to beta testers pretty quickly.

Since Apple bought TestFlight it seems to have lost some very handy features like crash reporting (supposedly coming soon) and the ability to test on iOS 7 or below, but it’s also gained some major enhancements like being able to ship without UDID’s and no more SDK.

Over the last few weeks there have been a few questions pop up on Twitter about how certain parts of TestFlight work, so hopefully I can cover them here for you.

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